Second Life Build finished
Oct. 24th, 2013 02:15 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)

Finished the main build of the "Main Buggles Hanger" set (my name for changes daily). There was still a LOT that could be done to it, but this is a set rather than a permanent structure - it gets rezzed when it's needed for a scene rather than sitting there forever.
Over 1500 prims in this, and 11 linksets (groups of prims). I might have been able to cut this down by 100 prims with use of sculpties and meshes but I would have had to invest in the right tools and learn them first - something that would have added a lot to the construction time. Next time, maybe.
The linksets were: Front Top Deck; Back Top Deck, Middle Top Deck (divied up to circumvent 64m limits); Crane Section, Mezzanine Level, Lower Deck, Stores, Office, Garage, and Basement.
And best of all it's portable and modifiable. I used the "Builder's Buddy" free scripts to make a rezzer. Copies of the linksets are stored in the box in the foreground, and when you touch it you can build them (and other options). Best of all when they're built they are all in the same relative position as when they were copied. You can easily change the position by moving the box, including rotating it! Very cool.
Mostly, the whole thing would be rezzed for long shots where the exterior is seen. But if I'm shooting a scene in the garage only, I only need to rezz that linset, so it's the best of both worlds. This was quite a learning experience for me. I was delayed today in making the rezzer because the Office linkset had something that wasn't copyable. It took me a while to find it, turned out to be a couple of chairs and the texture on the backplate of a sink! Deleted the chairs and replaced the texture and all was fine.